StarCraft units

Unit properties as seen or measured in Brood War version≥1.08.

name ▼ min gas build size HP shield armor ground air range sight speed specials

Protoss

baseProbe5020S1m4050%0571814
 Cannon15050L 20050%0202720277110
groundZealot10040S2o16038%116-2222-301711-16
 Dragoon1255051L2m18044%120-2610-2620-2610-264-6815
 High Templar5015050S2o8050%079ps hl
 Dark Templar12510054S2o12033%140-4940-491715
psionicArchon10030021L4m36097%030-39+45-5930-39+45-592814
 Dark Archon25020021L4m22589%11014fb mc ms
aerialScout27512580L3m25040%08-118-1128-3419-4648-1013-18
 Corsair15010040M2m18044%15-8+10-305917dw
 Carrier350250140L6m45033%46-917-496-917-4981110
 Arbiter100350131L4m35043%110-134-910-134-95912cs rc sf
roboticReaver20010070L4m18044%0100-125+50-638105
 Observer257540S1m6033%09-119-13
 Shuttle20060L2m14043%1813-19

Terran

baseSCV5020S1m60 05101715
 Turret7530L 200 02020-407110
barracksMarine5024S1o40 06-912-186-912-184-5711sp
 Firebat502524S1o50 116-22+6-302711sp
 Ghost257550S1o45 010-134-1810-134-1879-1111cl ld ns
 Medic502530S1o60 1911hl rs of
factoryVulture7530M2m80 020-265-265820-28sm
 Tank15010050L2m150 130-3912-3271012sg
Sieged Tank70-85+14-34120
 Goliath1005040L2m125 112-1516-2020-3214-445813
starportWraith15010060L2m120 08-118-1120-2614-355717cl
 Battle Cruiser400300160L6m500 325-3425-3425-3425-346117yg
 Science Vessel10022580L2m200 11015dm ep ir
 Valkyrie25012560L3m200 26-9+12-256819
 Dropship10010050L2m150 1815

Zerg

baseDrone5021S1o40 0571714
 Overlord10041L-9o200 09-112-10
creepLarva023S o25 1040.1
 Egg00L o200 1040
 Sunken Colony17520L 300 24019-387100
 Spore Colony17520L 400 015307100
hatcheryZergling2530S½o35 05-818-421514-22
 Hydralisk752529M1o80 010-1310-2610-1310-264-5611-16
lairLurker12512540M2o125 120-26+16-216817
 Queen10010067M2o120 01018ic ps es sb
 Broodling00S o30 04-78-141519
 Infested Terran1005040S1o60 0500+1517
 Scourge123832S½o25 01101518
 Mutalisk10010041S2o120 09-12+9-129-12+9-123718
hiveGuardian15020040L2o150 220-2620-268117
 Devourer25015040L2o250 225-314-961015
 Defiler5015051M2o80 11012cs ds pl
 Ultralisk20020061L4o400 1-320-2940-581716-21

Legend

cost
minerals+gas required to create one unit
build
relative time needed to create at least one unit
size
Small, Medium, or Large unit damage
number of command points taken per unit
organic/mechanic unit
HP
total number of hitpoints (including shields)
shield
percentage of HP in shields
shields always take full damage, irrelevant of unit size
does not take armor bonuses, but upgrades can decrease damage to any shield hit by upto 3
armor
base unit armor
can be increased by upto 3 at various facilities
each point decreases damage per hit by one, upto a minimum of ½
reduction applies to initial damage, before size penalties (so a large plasma hit of 12 to 4 armor deals 2 damage, not ½)
ground/air
damage done per single attack against ground/air units
2nd column indicates relative amount of damage done in a certain amount of time
splash damage+ hits nearby objects as well
explosive damage does only 50% damage to small units, 75% to medium, 100% to large
concussive/plasma damage does 25% to large, 50% medium, 100% to small units
sight
range in which the unit detects other units
emphasis indicates ability to detect cloaked units
range
maximum range of weapon (note siege tank also has a minimum range)
speed
relative speed of movement (when in full motion, startup speed ignored)
specials
special abilities
parentheses () indicate that it needs to be researched first
hover for description
range is maximum range required to activate
cost is percentage of total energy lost

When two values are given (1-2), second value indicates attribute after all possible upgrades.