StarCraft II LotV units

Unit properties as seen or measured in Legacy of the Void patch 5.0.2. Also see the HotS and original SC: Brood War tables.

race name cost gas build size attr HP shield attack ▼ dps range sight speed specials
zergLarva11-0oL251050.8
Cocoon-o200105-
terranMule00-0mL60-83.9
protossObserver257521F1mL6033%-112.6-3.9cl sm
zergInfestor1001503622oψA90-103.1(np) fg ms
terranRaven10020043F2mL1401114.1at im aa
Auto-TurretBmA1501-318326-77-
Medivac10010030T2mA1501113.5-4.1hl ia
zergViper10020029F3oψA1501114.1bc ad cs
protossWarp Prism25036T2mψA18056%-104.1-5.4pm
zergOverlord10018T-9oA200-110.9-2.6gc
Overseer15050+12F-9oA2001112.6-4.7ct
Changeling1-oL5-83.1
Nydus Worm757514BoA200110-
protossNexus40071B-10A200050%111-cb sr bo
terranWidow Mine75252122mL90-1254-5573.9
zergDrone501211oL40-55-83.9
protossProbe501211mL4050%-55-83.9
terranSCV501211moL45-55-83.9
protossHigh Templar501503222oψL8050%-4-73-66102.6(ps)
terranHellion1002122mL90-8-20+4-175105.9hm
protossAdept100252022oL14050%110-136-25493.5pt
Shade0-45.0
Disruptor1501503643mA20050%114510-141393.1
zergMutalisk10010024F2oL120-9-128-113115.6
protossStalker125502322mA16050%113-1610-186104.1(bl)
terranGhost1501252922oψ100-10-139-246113.9st ep (cl) ns
Marauder100252122oA125110-139-246103.1(sp) (cs)
Liberator15015043F3mA180-5-88-125104.7dm
Defender Liberator3-75-9066-7910-1415-19-
protossSentry501002322mψL8050%16-98-135103.1ff gs hl
zergCorruptor15010029F2oA200214-1710-196104.1
terranMarine501811oL45-55-6-910-15593.1(sp)
zergBrood Lord300250+24F4oA225120-2611-1510122.0ss fz
Broodling-0oL30-4-79-15-75.4
Roach75251922oA145116-2211-15493.1-4.2rr (tc)
Zergling25171½oL35-5-810-1984.1-6.6
terranHellbat1002142moL135-18-2413-272103.1hm
Reaper50503211oL60-4-710-18595.2cd
Viking1507530F2mA135-10-1314-249103.8am
Landed Viking2212-1517-216
zergLurker50100+1843oA200120-26+14-278-10104.1
Spine Crawler10036BoA30022519-237111.4
Ravager2575+943o120116-2214-19693.9
Queen1503622oψ17514-711-20591.3sl sc tf
9-1213-177
protossPhoenix15010025F2mL18033%-5-813-335-7105.9gb
zergSwarm Host100752944oA160117-2175104.1
Locust3-oL50-12-1528-35362.6
Baneling2525+142½o30-35-15-21-83.5-4.1
protossTempest25017543F5mA30033%230-3913-2814123.1
40-5217-3915
Colossus3002005486mA35043%110-13+17-366-9103.1
Photon Cannon15029BA30050%12022711-
Oracle15015037F3mψA16038%-¤ 1524-365105.6rv (sw)
Stasis Ward4BL6050%---cl st
zergSpore Crawler7521BoA40011524-497111.5
protossImmortal2501003944mA30033%120-2619-63693.1hs
Void Ray20015037F4mA25040%-6-917-456103.9-4.6pa
Zealot1002022oL15033%18-1119-26-93.1-4.7(ch)
Archon100300+944ψ36097%-25-3420-38393.9
zergHydralisk100502422oL90-12-1522-285-793.1-3.9
terranSiege Tank1501253243mA175115-2120-467113.1sg
Sieged Tank3-40-5219-4013-
Planetary Fortress150150+36B-11mA15003-540286-711-
Banshee15010043F3mL140-12-1527-346103.9-5.2(cl)
Cyclone1501003233mA120118-2425-345114.7lo
protossMothership30030071F8mψA70050%26-923-347142.6cf mr tw
terranMissile Turret10018BmA2500-212397-811-
protossCarrier35025064F6mA45033%227-438122.6
Interceptor59F0mL8050%-5-85-72710.5
Dark Templar1251253222oψL12067%145-6037-50-83.9cl (bl)
terranBattlecruiser40030064F6mA55038-1150-686122.6tj (yc)
5-831-506
zergUltralisk3002003986oA5002-435-4457-72194.1-5.0fz
terranThor3002004386mA400130-3966-857112.6
6-911-3410
25-3428-5611

Legend

cost
minerals and gas required to create one unit
includes total expenses if based on existing units
build
relative time needed to create at least one unit
excludes construction of dependencies such as buildings and +parent units
size
Transports can fit upto 8 non-Flying cargo units
number of command points taken while alive
received damage depends on organic, mechanic, ψ(ps)ionic, Light, and Armored attributes
massive units cannot be lifted or slowed and can break force fields
HP
total number of hitpoints (including shields)
everything zerg (except for eggs) regenerates one point every 3.7 seconds
shield
percentage of HP in shields
shields always take full damage, irrelevant of unit size
does not take armor bonuses, but upgrades can decrease damage to any shield hit by upto 3
after 10 seconds out of combat, 2 points are recharged per game second
armor
base unit armor
can be increased by upto 3 at various facilities
each point decreases damage per hit by one, upto a minimum of ½
reduction applies to initial damage, before size penalties (so a plasma hit of 12 to 4 armor large deals 2 damage, not ½)
attack
damage per single hit
some weapons fire multiple × times, multiplying armor penalties
splash damage hits all objects nearby or in a straight line +.
does not include bonus damage dealt to susceptible unit types
projectile shots are negated by Point Defense Drones
dps indicates relative total amount of damage done in 1 second of Normal in-game time
targets  ground and/or  air
range
maximum hex distance a weapon can fire (note Sieged Tank also has a minimum)
sight
range in which the unit detects other units
emphasis indicates ability to detect cloaked units
speed
top movement speed in hex per second
acceleration and deceleration ignored
specials
parentheses () indicate that it needs to be researched first
passive abilities are always enabled
hover for description
range is maximum distance allowed to activate
cost describes energy loss percentage on spawn and when fully charged

When two values are given (1-2), the second value indicates the attribute after all possible upgrades.